Pudim Studios

Independent games
with a point of view.

Our game

Independent by design · Worlds by obsession

We build strange worlds you can’t look away from.

An independent game studio.

Enter El Mequetrefe
The ensemble cast of El Mequetrefe across Puerto Bonanza Timeline Edition Puerto Bonanza · 1976 ElMequetrefe Your life arrives as posts.
Every answer becomes tomorrow’s paper.
Open the newsroom

01 / About Pudim

Indie is a team size.
Not a ceiling.

Pudim Studios is an independent game studio built around a simple standard: a game should have a voice you can recognize with the sound off and a system you can feel after you stop playing.

01

World first.

Mechanics, art, writing, and sound all point toward the same authored place.

02

Choices leave marks.

We build decisions that alter relationships, systems, and the stories players tell themselves.

03

Details earn attention.

Type, texture, rhythm, and interaction are game feel—not decoration.

01world in production

Our debut

El Mequetrefe

A vertical-feed decision roguelike about a bankrupt newspaper, a divided island, and the family waiting beyond the front page.

See it in all its glory